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The same restrictions apply for quirks as disadvantages.
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Once you know what role (see: roleplay) you want to play, it's time to bring that character to life! You can take your inspiration from a fictional hero or heroine, or create your new "self" from the ground up.
Gurps 3rd edition guide professional#
Within the limits of the Game Master's storyline, GURPS lets you decide exactly what kind of hero you will become: Asteroid miner, Wizard, even Professional time-traveler. When you roleplay, you assume the role of another person - a character that you create.
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In the terms of most pencil and paper games, this story may be either a stand alone adventure or a series of connected adventures that form a campaign.
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You, the player, are the actor and your character assumes a protagonistic role in a group story. As you begin to create your character, it is best to think of roleplaying in terms of contemporary cinema.